What is the current state of the Early Access version? It will feature deeper and more fleshed out crafting systems, more classes, player housing, more avatar customization options, instanced dungeons, PVP, and more.” “The full version of Zenith will have more polish, have at least one additional class, new spells, weapons and abilities. How is the full version planned to differ from the Early Access version? However, we will continue developing Zenith for many years to come with a huge roadmap, and treating it as a live service title.” Leaving early access signifies that we consider the initial “core experience” to be fully polished. “The early access period will be roughly a year based on our current roadmap. It not only gives players a chance to help shape the development of our game, but it also gives us a platform to explore ideas on to make Zenith the best VR MMO possible.”Īpproximately how long will this game be in Early Access? We feel that Early Access on Steam is a great way for us to continue that collaboration with our community. Since VR is still a relatively new platform with unique challenges, every step of our development journey the past few years has involved gaining invaluable feedback from our incredible community and experimenting with thoughts and ideas that they’ve contributed. If someone wanted to immerse themselves in a virtual fantasy world right now, they'd prefer the more popular VrChat.“We are a small indie studio with incredibly large ambitions of bringing a deep, feature-rich and satisfying MMO into VR. The title is generic and bland and won't attract players for more than a few minutes. However, if Zenith: The Last City is going to be a memorable VR game, there's a desperate need to improve gameplay outside the VR control schematic. Remember that the game is still in early access and constantly improving. All considered in balance, Zenith: The Last City is average. Other than experiencing the world firsthand, there's little incentive to drag out the grind, where achieving high levels and additional gear doesn't make a difference in your world stature. Removing the virtual reality component of Zenith: The Last City would mean you'd have a bland MMORPG.Įvery element of Zenith: The Last City, including combat, exploration, and crafting, is elementary, with little to excite the senses like many other MMORPGs. However, the focus on bringing more immersion with the VR headset has come at the expense of game quality. There's no dizziness surrounding actions when engaging in combat overall, the gameplay is pretty fluid. But the central area of focus is how well traditional MMO gameplay comes off in a VR world. The story isn't going to blow minds, nor are there any groundbreaking mechanics to achieve objectives. So can Zenith: The Last City overcome these nuances? It's a generic MMO world, offering beautiful landscapes to explore, a variety of enemies to fight, and, naturally, a progression system that leaves players competing for game-world glory. However, where other attempts have been made to bring this immersion, the limitations, and realities of VR technology have always been an obstacle. It's an MMORPG that puts you at the forefront of the action, where players take the role of their custom-built characters to live out a life in a fantasy world, the epitome of true gaming escapism. Zenith: The Last City is almost what every video game enthusiast would hope for in a title. Will Zenith: The Last City be the beacon in a dulling genre? Big City Dreams However, the delivery of these titles is always seen to fall short of expectations. Once again, the idea of immersing oneself in a massively multiplayer world sounds attractive. So what's inside Zenith: The Last City? It's an MMORPG built exclusively for VR, where players will battle, explore, and craft their way to success. It's to be a multiplayer experience that finally exploits the technology how it's meant to be used. Zenith: The Last City will be another one of those attempts to turn virtual reality open-world titles on their heads. VR RPG games are hit-and-miss these days, with intriguing qualities that compose gameplay, yet they lose their luster quickly.
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